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winamp532_full_emusic-7plus.exe
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Zylot - DISCO INFERNO.milk
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INI File
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2005-09-14
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7KB
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267 lines
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=0.996629
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.270000
fWaveParam=-0.380000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=1.000000
fShader=0.000000
zoom=0.999514
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=1.000000
wave_g=1.000000
wave_b=1.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.500000
ob_r=0.010000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.260000
ib_r=1.000000
ib_g=1.000000
ib_b=1.000000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.850000
mv_r=0.499900
mv_g=0.499900
mv_b=0.499900
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=33.469452
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_init1=t1 = 1;
wave_0_init2=t2 = 1;
wave_0_per_frame1=t2 = if(above(t1,200),if(equal(t2,1),2,t2),if(below(t1,10),if(equal(t2,2),1,t2),t2));
wave_0_per_frame2=t1 = if(equal(t2,1),t1 + .1,t1 - .1);
wave_0_per_point1=fvar = sample*512;
wave_0_per_point2=svar = fvar/16;
wave_0_per_point3=tvar = 0&svar;
wave_0_per_point4=newsample = tvar/3.2;
wave_0_per_point5=
wave_0_per_point6=
wave_0_per_point7=x = newsample*.1;
wave_0_per_point8=y = .5+value1;
wave_0_per_point9=r = abs(y-.5)*10;
wave_0_per_point10=g = -.6 + sin(sample*5+time*5);
wave_0_per_point11=b = bass*.3;
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.158028
shapecode_0_ang=1.598142
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=1.000000
shapecode_0_border_r=0.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=ang = 1.571;
shape_0_per_frame2=x = rand(11)*.1;
shape_0_per_frame3=y = rand(11)*.13;
shape_0_per_frame4=
shape_0_per_frame5=r = rand(100)*.01;
shape_0_per_frame6=g = rand(100)*.01;
shape_0_per_frame7=b = rand(100)*.01;
shape_0_per_frame8=r2 = r;
shape_0_per_frame9=g2 = g;
shape_0_per_frame10=b2 = b;
shapecode_1_enabled=1
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.157736
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=ang = 1.571;
shape_1_per_frame2=x = rand(11)*.1;
shape_1_per_frame3=y = rand(11)*.13;
shape_1_per_frame4=
shape_1_per_frame5=r = rand(100)*.01;
shape_1_per_frame6=g = rand(100)*.01;
shape_1_per_frame7=b = rand(100)*.01;
shape_1_per_frame8=r2 = rand(100)*.01;
shape_1_per_frame9=g2 = rand(100)*.01;
shape_1_per_frame10=b2 = rand(100)*.01;
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.157362
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=0.840000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=0.580000
shapecode_2_b2=0.000000
shapecode_2_a2=1.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=rad = .158;
shape_2_per_frame2=ang = 1.571;
shape_2_per_frame3=x = rand(11)*.1;
shape_2_per_frame4=y = rand(11)*.13;
shape_2_per_frame5=
shape_2_per_frame6=r = rand(100)*.01;
shape_2_per_frame7=g = rand(100)*.01;
shape_2_per_frame8=b = rand(100)*.01;
shape_2_per_frame9=r2 = b;
shape_2_per_frame10=g2 = r;
shape_2_per_frame11=b2 = g;
shapecode_3_enabled=1
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=1.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
shape_3_per_frame1=rad = .158;
shape_3_per_frame2=ang = 1.571;
shape_3_per_frame3=x = rand(11)*.1;
shape_3_per_frame4=y = rand(11)*.13;
shape_3_per_frame5=
shape_3_per_frame6=r = rand(100)*.01;
shape_3_per_frame7=g = rand(100)*.01;
shape_3_per_frame8=b = rand(100)*.01;
shape_3_per_frame9=r2 = g;
shape_3_per_frame10=g2 = b;
shape_3_per_frame11=b2 = r;
per_frame_1=warp = 0;
per_frame_2=decay = .92;